Barbarian Archetype: Path of the Labourer
Barbarian Path of the Labourer
Hard laborious jobs are all over the empires and someone needs to get those done. You have spent your life tolling at a craft or tending the fields, like your family before you.
At 3rd level, you gain proficiency with one type of artisan’s tools of your choice.
Starting at 3rd level, due to the physical strains of a labour, well raging you have advantage on Constitution Checks and Saves.
At 6th level, your rage lasts for 1 minute and it doesn’t end early unless you are knocked unconscious or you end your rage as a bonus action. You do not need to attack or be attacked by a hostile creature to continue raging.
Starting at 6th level, when you hit with a weapon attack, you can re-roll the weapon’s damage dice and use either total.
At 10th level, you can reroll a saving throw that you fail. You must use the new roll and cannot use this again until you finish a long rest. You gain a second use of this per long rest at 15th level.
Labourer’s can work without fail under any condition. As such, starting at 14th level, you ignore the first level of exhaustion or fatigue. Whenever under a the Exhaustion condition, the Labourer only takes the penalties as if one level of Exhaustion lower.