FoundryVTT: D&D5e Polymorphing
FoundryVTT version 0.6.5
D&D5e version 0.93
If players are able to polymorph – Wild Shape or Polymorph – there are a few things to setup as a DM:
Game Master Setup
1. Give the player Token Creation permission.
Game Settings > Core Settings > Configure Permissions [Open permissions Configuration] > Set the player with 'Create New Token' & 'Create New Actors' permissions
OR setup that up for Trusted Players and assign the specific player that roll.
2. Allow Polymorphing in the game system
Game Settings > System Settings > Allow Polymorphing
Import, Add, or Create Actors that characters will be transforming into and give the player at least Observer permissions on anything they can transform into.
When a player needs to transform into something else, simply drag the Actor they are transforming into onto their character sheet – the Transforming Actor dialog box will appear.
If they are Wild Shaping, just use the [Wild Shape] button; If Polymorphing = [Polymorph] button.
If they are just changing their physical appearance – or something else, there are a plethora of additional options for them to use.
Once the effect is completed, just click on the [Restore Transformation] button in the bannor of the character sheet.
Special Note (Wild Shape)
This system does not revert a Wild Shape Druid back when at 0 hp, or carry over any extra damage – so a player will need to figure out how much damage carries over once their Wild Shape ends. [PHB p.67]